C.ALVIN BENCH

Evant —


Event engagement and management app my team and I design researched and prototyped. I made the video walkthrough and a promotional website.


* product/project management, prototyping, user testing, video, graphics, web animation, HTML, CSS, JS programming

Evant —


Event engagement and management app my team and I design researched and prototyped. I made the video walkthrough and a promotional website.


* product/project management, prototyping, user testing, video, graphics, web animation, HTML, CSS, JS programming

TF Trivia —


Android app I designed and developed. It's a trivia game relying on swipe left, right gestures to answer trivia questions true or false. My focus was a clean aesthetic and an intuitive experience.


* UI/UX, graphics, Java programming,
Parse database

TF Trivia —


Android app I designed and developed. It's a trivia game relying on swipe left, right gestures to answer trivia questions true or false. My focus was a clean aesthetic and an intuitive experience.


* UI/UX, graphics, Java programming,
Parse database

IBM Design —


User experience research & design internship applying 'internet of things' technology to insurance. Researched ecosystem, developed personas and user stories, built software mockups and user tested.


* UX research & design, graphics

IBM Design —


User experience research & design internship applying 'internet of things' technology to insurance. Researched ecosystem, developed personas and user stories, built software mockups and user tested.


* UX research & design, graphics

National Instruments —


Interaction design internship to explore, invent, prototype and test sizing interactions for next generation LabVIEW visual-coding objects.


* IxD research & design, usability testing, animation, graphics

National Instruments —


Interaction design internship to explore, invent, prototype and test sizing interactions for next generation LabVIEW visual-coding objects.


* IxD research & design, usability testing, animation, graphics

Shut Eye —


2D sidescrolling game my team and I developed for a Capstone course. Development consisted of research, design and development iteration through scrum methodology.


* design research, UI/UX, C# programming

Shut Eye —


2D sidescrolling game my team and I developed for a Capstone course. Development consisted of research, design and development iteration through scrum methodology.


* design research, UI/UX, C# programming

UT Austin ITS —


Branding and graphic design work at the University of Texas at Austin IT department. I was hired as a student web developer and was able to expand my role.


* branding, graphics

UT Austin ITS —


Branding and graphic design work at the University of Texas at Austin IT department. I was hired as a student web developer and was able to expand my role.


* branding, graphics

A Brotherly Smother —


An interactive story in that highlighted words in the story can be hovered over to load videos, google maps, wikipedia pages and illustrations from 2 artists.


* product/project management, creative writing

A Brotherly Smother —


An interactive story in that highlighted words in the story can be hovered over to load videos, google maps, wikipedia pages and illustrations from 2 artists.


* product/project management, creative writing

Videos & Animations —


Software prototype videos and 3D & 2D animations made for school and personal projects. Done using Maya, After Effects, Illustrator and Photoshop.


* video editing, 3D animation, 2D animation, graphics

Videos & Animations —


Software prototype videos and 3D & 2D animations made for school and personal projects. Done using Maya, After Effects, Illustrator and Photoshop.


* video editing, 3D animation, 2D animation, graphics

The Adventures of Spaceman Sam and Robot Rob —


Digital children's story I wrote and illustrated. I commissioned other illustrators so readers have a choice of accompanying illustrations and a music producer for accompanying music.


* product/project management, illustration, creative writing

The Adventures of Spaceman Sam and Robot Rob —


Digital children's story I wrote and illustrated. I commissioned other illustrators so readers have a choice of accompanying illustrations and a music producer for accompanying music.


* product/project management, illustration, creative writing

Prints —


3 print projects: a poster and postcard of Austin; a map of Texas & Mexico; and a movie poster.


* graphics

Prints —


3 print projects: a poster and postcard of Austin; a map of Texas & Mexico; and a movie poster.


* graphics

e.mail

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e.mail

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